Strangle Weed

Strangle Weed

This mass of writhing vines and leaves looks like a large patch of seaweed. Several long fronds protrude from the center of it.

Strangle Weed CR 3

XP 800
N Large plant (aquatic)
Init +0; Senses blindsight 30 ft., low-light vision; Perception +6

hp 30 (4d8+12)
Fort +7, Ref +1, Will +2
Defensive Abilities camouflage; Immune plant traits; Resist fire 10

Melee slam +7 (1d6+6 plus grab)
Space 10 ft.; Reach 20 ft.
Special Attacks constrict (1d6+6), fronds

Base Atk +3; CMB +8 (+12 grapple); CMD 18 (can’t be tripped)
Feats Power Attack, Weapon Focus (slam)
Skills Perception +6, Stealth +1, Swim +15

Environment temperate and warm aquatic
Organization solitary or patch (2-4)
Treasure 50% coins, 1/10th goods, 1/10th items

The strangle weed is a large plant that resembles a patch of seaweed.

A subterranean version of the strangle weed is believed to exist, though encounters with it are very rare. It is dark blackish-green and is found in underground pools, stagnant water, and the like.

A typical strangle weed is 12 feet in diameter, dark green and slightly slimy, with long, ropy fronds, each about ten feet long, radiating from its central mass. The strangle weed keeps these fronds concealed within its main mass when hiding from potential prey.

Strangle Weed from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.